Skip to content
Snippets Groups Projects
  1. Mar 15, 2017
  2. Dec 10, 2016
  3. Nov 05, 2016
    • John Kessenich's avatar
      Whole stack: Fix stale types in the AST linker object nodes, fixing #557. · d3f1122a
      John Kessenich authored
      Rationalizes the entire tracking of the linker object nodes, effecting
      GLSL, HLSL, and SPIR-V, to allow tracked objects to be fully edited before
      their type snapshot for linker objects.
      
      Should only effect things when the rest of the AST contained no reference to
      the symbol, because normal AST nodes were not stale. Also will only effect such
      objects when their types were edited.
      d3f1122a
  4. Dec 11, 2015
  5. Dec 09, 2015
  6. Aug 19, 2015
    • John Kessenich's avatar
      Backward incompatible: Turn on PureOperatorBuiltins: use only enum-based... · fc51d284
      John Kessenich authored
      Backward incompatible: Turn on PureOperatorBuiltins: use only enum-based built-in functions in the AST.
      
      If this breaks your AST consumer, best is to modify it to test
      against the enum values instead of doing string comparisons on
      built-in function names.  This is the reason the change was made.
      
      If you need the old behavior, you should be able to get it back by changing
      PureOperatorBuiltins to be false instead of true.  This path will work for
      a while, but is marked deprecated.
      
      Also, the old behavior is tagged as release 2.4.
      fc51d284
  7. Aug 17, 2015
  8. May 18, 2015
  9. Apr 29, 2015
  10. Apr 14, 2014
  11. Mar 31, 2014
  12. Jan 06, 2014
  13. Dec 18, 2013
  14. Dec 11, 2013
  15. Dec 04, 2013
  16. Nov 20, 2013
  17. Nov 05, 2013
Loading