Commit bb52dee1 authored by Andy McFadden's avatar Andy McFadden
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Add thread cleanup test

This adds a test that creates an EGL context and surface, destroys
them while they're still current, and then exits the current thread.
If our EGL implementation isn't cleaning up on thread exit, we run
out of resources quickly and crash or are killed.

Bug 9209776

Change-Id: I46a6f21e8d0bfef58c9d22c90201d74c895487ae
parent dedc33d8
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