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    • Sahil Parmar's avatar
      Allow redeclaration of builtin interface blocks in mesh shader · 035cbbe3
      Sahil Parmar authored
      Apart from allowing redeclaration of gl_MeshPerVertexNV and gl_MeshPerPrimitiveNV blocks, this change also -
      - Resize clip/cull perview distances based on static index use
      - Error out use of both single-view and per-view builtins
      - Add new gtests with redeclared blocks and edit existing test output
      - Fix couple of typos
      035cbbe3
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