Full stack: implement textureQueryLod(*) and textureQueryLevels(*).
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- Test/330.frag 15 additions, 1 deletionTest/330.frag
- Test/400.frag 45 additions, 1 deletionTest/400.frag
- Test/400.geom 14 additions, 0 deletionsTest/400.geom
- Test/420.vert 11 additions, 0 deletionsTest/420.vert
- Test/430.vert 41 additions, 0 deletionsTest/430.vert
- Test/baseResults/330.frag.out 19 additions, 1 deletionTest/baseResults/330.frag.out
- Test/baseResults/400.frag.out 175 additions, 1 deletionTest/baseResults/400.frag.out
- Test/baseResults/400.geom.out 19 additions, 1 deletionTest/baseResults/400.geom.out
- Test/baseResults/420.vert.out 19 additions, 1 deletionTest/baseResults/420.vert.out
- Test/baseResults/430.vert.out 149 additions, 1 deletionTest/baseResults/430.vert.out
- Test/baseResults/spv.queryL.frag.out 282 additions, 0 deletionsTest/baseResults/spv.queryL.frag.out
- Test/spv.queryL.frag 64 additions, 0 deletionsTest/spv.queryL.frag
- Test/test-spirv-list 1 addition, 0 deletionsTest/test-spirv-list
- glslang/Include/revision.h 1 addition, 1 deletionglslang/Include/revision.h
- glslang/MachineIndependent/Initialize.cpp 39 additions, 8 deletionsglslang/MachineIndependent/Initialize.cpp
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