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John Kessenich authored
Add the GL_ES macro for ES personalities, along with a general mechanism for adding preambles in front of shaders without effecting line numbers, etc. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@21122 e7fa87d3-cd2b-0410-9028-fcbf551c1848
John Kessenich authoredAdd the GL_ES macro for ES personalities, along with a general mechanism for adding preambles in front of shaders without effecting line numbers, etc. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@21122 e7fa87d3-cd2b-0410-9028-fcbf551c1848
140.frag 141 B
#version 140
varying vec4 v;
in vec4 i;
out vec4 o;
void main()
{
}
#ifdef GL_ES
#error GL_ES is set
#else
#error GL_ES is not set
#endif