Add the GL_ES macro for ES personalities, along with a general mechanism for...
Add the GL_ES macro for ES personalities, along with a general mechanism for adding preambles in front of shaders without effecting line numbers, etc. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@21122 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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- StandAlone/StandAlone.cpp 1 addition, 1 deletionStandAlone/StandAlone.cpp
- Test/140.frag 5 additions, 0 deletionsTest/140.frag
- Test/300.vert 7 additions, 1 deletionTest/300.vert
- glslang/MachineIndependent/ParseHelper.cpp 10 additions, 0 deletionsglslang/MachineIndependent/ParseHelper.cpp
- glslang/MachineIndependent/ParseHelper.h 2 additions, 1 deletionglslang/MachineIndependent/ParseHelper.h
- glslang/MachineIndependent/ShaderLang.cpp 2 additions, 2 deletionsglslang/MachineIndependent/ShaderLang.cpp
- glslang/MachineIndependent/glslang.l 25 additions, 13 deletionsglslang/MachineIndependent/glslang.l
- glslang/MachineIndependent/preprocessor/scanner.c 8 additions, 5 deletionsglslang/MachineIndependent/preprocessor/scanner.c
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