drm/msm/dpu: don't overwrite CTL_MERGE_3D_ACTIVE register
In case of complex pipelines (e.g. the forthcoming quad-pipe) the DPU might use more that one MERGE_3D block for a single output. Follow the pattern and extend the CTL_MERGE_3D_ACTIVE active register instead of simply writing new value there. Currently at most one MERGE_3D block is being used, so this has no impact on existing targets. Reviewed-by:Marijn Suijten <marijn.suijten@somainline.org> Tested-by: Neil Armstrong <neil.armstrong@linaro.org> # on SM8550-QRD Signed-off-by:
Dmitry Baryshkov <dmitry.baryshkov@linaro.org> Reviewed-by:
Jessica Zhang <quic_jesszhan@quicinc.com> Patchwork: https://patchwork.freedesktop.org/patch/641580/ Link: https://lore.kernel.org/r/20250307-dpu-active-ctl-v3-1-5d20655f10ca@linaro.org Signed-off-by:
Dmitry Baryshkov <dmitry.baryshkov@oss.qualcomm.com>
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