arm64/fpsimd: signal: Mandate SVE payload for streaming-mode state
Non-streaming SVE state may be preserved without an SVE payload, in which case the SVE context only has a header with VL==0, and all state can be restored from the FPSIMD context. Streaming SVE state is always preserved with an SVE payload, where the SVE context header has VL!=0, and the SVE_SIG_FLAG_SM flag is set. The kernel never preserves an SVE context where SVE_SIG_FLAG_SM is set without an SVE payload. However, restore_sve_fpsimd_context() doesn't forbid restoring such a context, and will handle this case by clearing PSTATE.SM and restoring the FPSIMD context into non-streaming mode, which isn't consistent with the SVE_SIG_FLAG_SM flag. Forbid this case, and mandate an SVE payload when the SVE_SIG_FLAG_SM flag is set. This avoids an awkward ABI quirk and reduces the risk that later rework to this code permits configuring a task with PSTATE.SM==1 and fp_type==FP_STATE_FPSIMD. I've marked this as a fix given that we never intended to support this case, and we don't want anyone to start relying upon the old behaviour once we re-enable SME. Fixes: 85ed24da ("arm64/sme: Implement streaming SVE signal handling") Signed-off-by:Mark Rutland <mark.rutland@arm.com> Cc: Catalin Marinas <catalin.marinas@arm.com> Cc: Marc Zyngier <maz@kernel.org> Cc: Mark Brown <broonie@kernel.org> Cc: Will Deacon <will@kernel.org> Reviewed-by:
Mark Brown <broonie@kernel.org> Link: https://lore.kernel.org/r/20250508132644.1395904-4-mark.rutland@arm.com Signed-off-by:
Will Deacon <will@kernel.org>
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