Commit 4225d5d5 authored by Hsiao Chien Sung's avatar Hsiao Chien Sung Committed by Chun-Kuang Hu
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drm/mediatek: Support alpha blending in display driver



Support "Pre-multiplied" and "None" blend mode on MediaTek's chips by
adding correct blend mode property when the planes init.
Before this patch, only the "Coverage" mode (default) is supported.

For more information, there are three pixel blend modes in DRM driver:
"None", "Pre-multiplied", and "Coverage".

To understand the difference between these modes, let's take a look at
the following two approaches to do alpha blending:

1. Straight:
dst.RGB = src.RGB * src.A + dst.RGB * (1 - src.A)
This is straightforward and easy to understand, when the source layer is
compositing with the destination layer, it's alpha will affect the
result. This is also known as "post-multiplied", or "Coverage" mode.

2. Pre-multiplied:
dst.RGB = src.RGB + dst.RGB * (1 - src.A)
Since the source RGB have already multiplied its alpha, only destination
RGB need to multiply it. This is the "Pre-multiplied" mode in DRM.

For the "None" blend mode in DRM, it means the pixel alpha is ignored
when compositing the layers, only the constant alpha for the composited
layer will take effects.

Reviewed-by: default avatarCK Hu <ck.hu@mediatek.com>
Reviewed-by: default avatarAngeloGioacchino Del Regno <angelogioacchino.delregno@collabora.com>
Signed-off-by: default avatarHsiao Chien Sung <shawn.sung@mediatek.com>
Link: https://patchwork.kernel.org/project/dri-devel/patch/20240717-alpha-blending-v4-5-4b1c806c0749@mediatek.com/


Signed-off-by: default avatarChun-Kuang Hu <chunkuang.hu@kernel.org>
parent 59e9d9de
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