x86/build: Disable SSE4a
Leyvi Rose reported that his X86_NATIVE_CPU=y build is failing because our instruction decoder doesn't support SSE4a and the AMDGPU code seems to be generating those with his compiler of choice (CLANG+LTO). Now, our normal build flags disable SSE MMX SSE2 3DNOW AVX, but then CC_FLAGS_FPU re-enable SSE SSE2. Since nothing mentions SSE3 or SSE4, I'm assuming that -msse (or its negative) control all SSE variants -- but why then explicitly enumerate SSE2 ? Anyway, until the instruction decoder gets fixed, explicitly disallow SSE4a (an AMD specific SSE4 extension). Fixes: ea1dcca1 ("x86/kbuild/64: Add the CONFIG_X86_NATIVE_CPU option to locally optimize the kernel with '-march=native'") Signed-off-by:Peter Zijlstra (Intel) <peterz@infradead.org> Signed-off-by:
Borislav Petkov (AMD) <bp@alien8.de> Acked-by:
Borislav Petkov (AMD) <bp@alien8.de> Acked-by:
Arisu Tachibana <arisu.tachibana@miraclelinux.com> Acked-by:
Christian König <christian.koenig@amd.com> Acked-by:
Harry Wentland <harry.wentland@amd.com> Cc: <stable@kernel.org>
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