drm/msm: Add a quick and dirty PIL loader
In order to switch the GPU out of secure mode on most systems we
need to load a zap shader into memory and get it authenticated
and into the secure world. All the bits and pieces to do
the load are scattered throughout the kernel, but we need to
bring everything together.
Add a semi-custom loader that will read a MDT file and get
it loaded and authenticated through SCM.
Signed-off-by:
Jordan Crouse <jcrouse@codeaurora.org>
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