Execute shader on wakeup from power collapse
After wakeup from power-collapse, a shader execution is needed to reset the GPU to a known and stable state on certain targets. This change implements the required shader execution only on initialization and on recovery from power-collapse on A3xx GPU targets. CRs-fixed: 526544 Change-Id: Ibd33578ecbb94df5ff276d1e460d94235a82dc43 Signed-off-by:Richard Ruigrok <rruigrok@codeaurora.org> Signed-off-by:
Ananta Kishore K <akollipa@codeaurora.org>
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