CtsNativeHardwareTestCases: use compute shader to write SSBO
Shader storage buffer object (SSBO) support in vertex shader is optional according to the OpenGL ES 3.1 specification. Modify the test to use compute shader writes to SSBOs to test blob buffers. Bug: 115557786 Test: Passes on Pixel XL. Change-Id: I2b4be377a2c009ae38d23b03e750bb0d01c598b2
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