Improve OpenGL test reliability
These tests were launching activities, setting a view, and then sleeping for 1 second. Send a couple extras via an intent to the test activity so it creates the content view properly in one shot instead. This should remove the need for sleeping and fix the occasional NPEs about view being null. Bug 6485813 Change-Id: I861cf74bdae3c0b46cba7d58c1218acf1d6297a5
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