ART: Make switch back-edge suspension point consistent
Both compiled code and mterp attribute a back-edge suspend point to the target. Make switch consistent by proactively updating the frame's dex PC in that case. Add another macro for reuse. Bug: 31684812 Test: m test-art-host-run-test-911-get-stack-trace Test: m ART_TEST_INTERPRETER=true ART_TEST_JIT=true ART_TEST_TRACE=true test-art-host Change-Id: I9969cc4ffbc34cf1d8849938a1cd7e2c9aec462d
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