Avoid accessing the heap without mutator lock in Monitor::Lock.
ScopedThreadStateTransition doesn't do annotations and we are accidentally accessing the heap without holding the mutator lock in Monitor::PrettyContentionInfo. Use ScopedThreadSuspension instead. Bug: 34674595 Test: test-art-host Change-Id: If3ec86429ff99405ab14b3588f192ab1c0472cc8
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