Commit 24faeb23 authored by Hiroshi Yamauchi's avatar Hiroshi Yamauchi
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Trigger GSS whole-heap collection based on large object allocations.

This is to avoid a large amount of accumulated dead large objects. For
example, in Maps, there was a case where ~100 MB of large objects were
accumulated before collected.

Bug: 11650816
Change-Id: Ie0ab1561282902a823e110d45f87146ba41fe6f8
parent 069849e1
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