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opengl: Remove accessor functions from encoders.
These functions are not necessary since all the fields are public members of structures. Also gets us closer to the state of the real emugen output, which isn't matched yet due to other differences. Change-Id: Iea092beca7e3a819c286fe3d84897e6a170747f8
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- system/GLESv1/gl.cpp 3 additions, 3 deletionssystem/GLESv1/gl.cpp
- system/GLESv1_enc/GLEncoder.cpp 49 additions, 45 deletionssystem/GLESv1_enc/GLEncoder.cpp
- system/GLESv1_enc/gl_client_context.cpp 291 additions, 293 deletionssystem/GLESv1_enc/gl_client_context.cpp
- system/GLESv1_enc/gl_client_context.h 0 additions, 292 deletionssystem/GLESv1_enc/gl_client_context.h
- system/GLESv1_enc/gl_enc.cpp 291 additions, 291 deletionssystem/GLESv1_enc/gl_enc.cpp
- system/GLESv1_enc/gl_enc.h 0 additions, 296 deletionssystem/GLESv1_enc/gl_enc.h
- system/GLESv2/gl2.cpp 3 additions, 3 deletionssystem/GLESv2/gl2.cpp
- system/GLESv2_enc/GL2Encoder.cpp 72 additions, 67 deletionssystem/GLESv2_enc/GL2Encoder.cpp
- system/GLESv2_enc/gl2_client_context.cpp 208 additions, 210 deletionssystem/GLESv2_enc/gl2_client_context.cpp
- system/GLESv2_enc/gl2_client_context.h 0 additions, 209 deletionssystem/GLESv2_enc/gl2_client_context.h
- system/GLESv2_enc/gl2_enc.cpp 208 additions, 208 deletionssystem/GLESv2_enc/gl2_enc.cpp
- system/GLESv2_enc/gl2_enc.h 1 addition, 216 deletionssystem/GLESv2_enc/gl2_enc.h
- system/renderControl_enc/renderControl_client_context.cpp 26 additions, 28 deletionssystem/renderControl_enc/renderControl_client_context.cpp
- system/renderControl_enc/renderControl_client_context.h 0 additions, 27 deletionssystem/renderControl_enc/renderControl_client_context.h
- system/renderControl_enc/renderControl_enc.cpp 26 additions, 26 deletionssystem/renderControl_enc/renderControl_enc.cpp
- system/renderControl_enc/renderControl_enc.h 0 additions, 30 deletionssystem/renderControl_enc/renderControl_enc.h
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