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gralloc.cpp

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    Roman Kiryanov authored
    This is not a must and adds confusion between
    OpenGL (supported) and Vulkan (not supported)
    they are mixed (e.g. AHardwareBuffer_allocate
    which goes though OpenGL)
    
    Bug: 131184223
    Test: lunch sdk_gphone_x86-userdebug
    Test: emulator -wipe-data -no-snapshot -show-kernel -feature Vulkan,GLDirectMem
    Test: ./android-cts/tools/cts-tradefed -- run cts -m CtsGraphicsTestCases
    Test: emulator -wipe-data -no-snapshot -feature GLESDynamicVersion,PlayStoreImage,KernelDeviceTreeBlobSupport -gpu host
    Test: ./android-cts/tools/cts-tradefed -- run cts -m CtsNativeHardwareTestCases
    Test: ./android-cts/tools/cts-tradefed -- run cts -m CtsGraphicsTestCases
    Test: ./android-cts/tools/cts-tradefed -- run cts -m CtsCameraTestCases
    Change-Id: Idb5d5885efd18219c86cc1b76722d41f49d68d03
    Merged-In: Ie6f40c717a36ae4a9ef477cc420dc083b63ffbc3
    Signed-off-by: default avatarRoman Kiryanov <rkir@google.com>
    6832185d
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    gralloc.cpp 51.07 KiB