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Created with Raphaël 2.2.03Jun27May1412111086129Apr242214231Mar28261716141211824Feb19181312331Jan282726232221111087631Dec3020181716131211109765432127Nov2623222120191514131211109875131Oct3029282423222120181716151411975432128Sep26242017864331Aug30292713986543131Jul229862128Jun262524212019171413121110763230May2928177526Apr2517151413121110975321Mar13129874128Feb272625222120171413121186431Jan292824111021Dec191312Add partial support for GL_ARB_shader_texture_lod.Add missing matrix constructor test, and add a size() method for downstream consumers of constArrays.Fix, and add missing tests for, error catching for applying swizzles to arrays.Fix bug where an anonymous member of a built-in block containing another member with an implicitly-sized array caused two copies of the block to be referenced.Update Windows executable.Update readme for no .soupdate Linux binary, no .so neededNo longer using a shared object model.Non-functional tweak to hidden-member (of anonymous block) semantics.Finish GL_ARB_shading_language_420pack: *ProgramTexelOffset built-in constants. Also, make comma operation not fold constants.420Pack: Implement length() on vectors and matrices. Also, tweak line-continuation semantics to understand the extension.Code simplification: Add (and use) helper functions for building constant scalar AST nodes for bool, int, uint, float, and double, shortening all the code segments that were doing that.Add access methods for consuming adapters to get the top-level shader modes like number of invocations, vertex spacing, primitives, etc.Prevent crash when bad shader redeclares built-in array names it is not supposed to redeclare.Implement implicit conversions on function return expressions to the function's type.Change ERROR to WARNING to finish fixing bug 11904, comment 3: bug 11856 resolved to drop the ERROR regarding no statements after the last label in the switch.Improve the 150.geom test.Allow the pre-150 built-in redeclarations when using SSO: gl_Position, gl_PointSize, gl_ClipVertex, and gl_FogFragCoord.Just make computeTypeLocationSize const.Establish desktop completeness through version 1.50. (gl_MaxVaryingFloats, implicit-cconversion safety, cube-sampler-array fix, add tests)Two missing test file sources.Correct the test results from the last check in.Add missing tests and test results.Restore r26245 and all tests and test results since 4/1:Restore r26192, r26240, r26241: Two missing files from last check in.Restore r26192, r26240, r26241: All three about implicit-array sizing design and implementation. *Minus* test results.Restore r26190: make code PICNon-functional, infrastructure: Be more explicit about "implicit array sizes", improving the infrastructure for handling them. Also fix some output that was too big for its buffer.Track which extensions were enabled or required, in the intermediate representation, for reflection of the consumer.CMake fix for Linux for previous check inCMake: Collapse into a single library all the libraries under the glslang directory, and represent the proper hierarchy in MSVS. There are still a total of 3 libraries to link against: glslang, OGLCompiler, and OSDependent.Make use of the v110 tool set be Win32 specific.Add getStage() and getIntermediate() methods for consumers. Also removed dead options and update test file.Expand implicit argument conversions to also include handling built-in function calls.Allow selection of the "Platform Toolset", so that XP binaries can be built.Make switch statements have their own nested scope (bug 11904).Additional test results for previous check in.Implement implicit conversions of function-call arguments (both in and out) as explicit conversions in the AST, through handleArgumentConversions().remove bison-generated header from library dependenciesAdd new Linux set up script.
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