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  1. May 25, 2018
  2. May 17, 2018
  3. May 16, 2018
  4. May 15, 2018
    • LoopDawg's avatar
      HLSL: Allow stream output Append() method after entry point. · 1326b8c7
      LoopDawg authored
      Append() method is special: unlike most outputs, it does not copy
      some temporary data to a symbol in the entry point epilogue, but
      rather uses an emit builtin after each write to the output stream.
      
      This had been handled by remembering the special output symbol for
      the stream as it was declared in the shader entry point before
      symbol sanitization.  However the prior code was too simple and
      only handled cases where the Append() method happened after the
      entry point, so that the output symbol had been seen.
      
      This PR adds a patching step so that the Append()s may appear in
      any order WRT the entry point.  They are patched in an epilogue,
      whereupon it is guaranteed in a well formed shader that we have
      seen the appropriate declaration.
      
      Fixes #1217.
      1326b8c7
    • John Kessenich's avatar
  5. May 10, 2018
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  25. Mar 26, 2018
    • GregF's avatar
      Update SPIRV-Tools known good. · eecb874c
      GregF authored
      Also update spirv-opt recipes.
      eecb874c
    • John Kessenich's avatar
      Types: Fix #1290: Rationalize and correct "mixed" style array dimensioning. · 859b0342
      John Kessenich authored
      There a couple functional problems, which when reduced down also led to
      some good simplifications and rationalization.  So, this commit:
       - corrects "mixed" functionality: int[A] f[B] -> f[B][A]
       - correct multi-identifier decls: int[A] f[B], g[C] -> f and g are independently sized.
       - increases symmetry between different places in the code that do this
       - makes fewer ways to do the same thing; several methods are just gone now
       - makes more clear when something is copied or shared
      859b0342
  26. Mar 25, 2018
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  31. Mar 13, 2018
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