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  1. Feb 05, 2018
    • David Neto's avatar
      Update SPIRV-Tools known-good · d1232992
      David Neto authored
      Update SPIRV-Tools.  Relevant functional changes:
       - Optimizer enhancements:
         - ADCE now removes OpSwitch
         - Block merging occurs in more cases
       - Optimizer fixes:
         - Constant propagation (CCP): support matrix constants
         - #1199: Optimizer: Fix CCP: don't propagate spec constants.
         - #1203: Optimizer: Fix common uniform elim bug introduced by refactoring.
         - #1210: Optimizer: Aggressive dead code elimination: Fix 'break' identification.
         - #1212: Optimizer: Aggressive dead code elimination: Was skipping too many instructions.
         - #1214: Optimizer: Aggressive dead code elimination: Fix infinite loop.
         - #1228: Optimizer: Fix CCP: Handling of varying Phi nodes; was resulting in infinite loop.
         - #1245: Optimizer: Dead branch elimination: Avoid a null pointer dereference.
         - #1250: Optimizer: Dead branch elimination: Avoid spuriously reporting a change.
         - #1262: Support building on VisualStudio 2013 again
      
      Update SPIRV-Headers, with "unified1" directory.
      
      Updated one Glslang legalization test base result due to better block merging.
      d1232992
  2. Feb 01, 2018
  3. Jan 29, 2018
  4. Jan 12, 2018
  5. Dec 21, 2017
  6. Dec 16, 2017
  7. Dec 08, 2017
  8. Nov 29, 2017
  9. Nov 16, 2017
  10. Oct 07, 2017
  11. Oct 03, 2017
  12. Sep 29, 2017
  13. Sep 27, 2017
    • GregF's avatar
      Enable HLSL legalization · cd1f169c
      GregF authored
      Also added known-good mechanism to fetch latest validated spirv-tools.
      Also added -Od and -Os to disable optimizer and optimize for size.
      
      Fetching spirv-tools is optional for both glsl and hlsl. Legalization
      of hlsl is done by default if spirv-opt is present at cmake time.
      Optimization for glsl is currently done through the option -Os.
      
      Legalization testing is currently only done on four existing shaders.
      A separate baseLegalResults directory holds those results. All previous
      testing is done with the optimizer disabled.
      cd1f169c
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