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Commit ea9112e0 authored by Mark Adams's avatar Mark Adams
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Remove obsolete unistd.h file

The presence of this file can cause build issues when integrating glslang
into other projects.
parent 40f6f688
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......@@ -643,7 +643,6 @@ xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
<ClInclude Include="glslang\MachineIndependent\SymbolTable.h" />
<ClInclude Include="glslang\Include\Types.h" />
<ClInclude Include="glslang\Include\intermediate.h" />
<ClInclude Include="glslang\MachineIndependent\unistd.h" />
<ClInclude Include="glslang\Public\ShaderLang.h" />
<ClInclude Include="glslang\OSDependent\Windows\osinclude.h" />
<ClInclude Include="glslang\OSDependent\Linux\osinclude.h" />
......@@ -704,4 +703,4 @@ cd %(RootDir)%(Directory)
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
\ No newline at end of file
</Project>
......@@ -165,9 +165,6 @@
<ClInclude Include="glslang\Include\intermediate.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="glslang\MachineIndependent\unistd.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="glslang\Public\ShaderLang.h">
<Filter>Public</Filter>
</ClInclude>
......@@ -204,4 +201,4 @@
<Filter>Machine Independent</Filter>
</CustomBuild>
</ItemGroup>
</Project>
\ No newline at end of file
</Project>
......@@ -63,7 +63,6 @@ set(HEADERS
MachineIndependent/Scan.h
MachineIndependent/ScanContext.h
MachineIndependent/SymbolTable.h
MachineIndependent/unistd.h
MachineIndependent/Versions.h
MachineIndependent/preprocessor/PpContext.h
MachineIndependent/preprocessor/PpTokens.h)
......
// This is a NULL file and is meant to be empty
......@@ -366,7 +366,6 @@ xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
<ClInclude Include="glslang\MachineIndependent\SymbolTable.h" />
<ClInclude Include="glslang\Include\Types.h" />
<ClInclude Include="glslang\Include\intermediate.h" />
<ClInclude Include="glslang\MachineIndependent\unistd.h" />
<ClInclude Include="glslang\Public\ShaderLang.h" />
<ClInclude Include="glslang\OSDependent\Windows\osinclude.h" />
<ClInclude Include="glslang\OSDependent\Linux\osinclude.h" />
......@@ -403,4 +402,4 @@ cd %(RootDir)%(Directory)
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
\ No newline at end of file
</Project>
......@@ -366,7 +366,6 @@ xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
<ClInclude Include="glslang\MachineIndependent\SymbolTable.h" />
<ClInclude Include="glslang\Include\Types.h" />
<ClInclude Include="glslang\Include\intermediate.h" />
<ClInclude Include="glslang\MachineIndependent\unistd.h" />
<ClInclude Include="glslang\Public\ShaderLang.h" />
<ClInclude Include="glslang\OSDependent\Windows\osinclude.h" />
<ClInclude Include="glslang\OSDependent\Linux\osinclude.h" />
......@@ -403,4 +402,4 @@ cd %(RootDir)%(Directory)
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
\ No newline at end of file
</Project>
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