glslang: Allow programmatically prepending code to a shader without worrying...
glslang: Allow programmatically prepending code to a shader without worrying about #version being first, to implement command-line-defined macros. From Dejan Mircevski <deki@google.com>. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31448 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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