GLSL 4.6: Implement shader group vote.
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- Test/450.vert 5 additions, 0 deletionsTest/450.vert
- Test/460.frag 4 additions, 0 deletionsTest/460.frag
- Test/460.vert 4 additions, 0 deletionsTest/460.vert
- Test/baseResults/450.vert.out 11 additions, 2 deletionsTest/baseResults/450.vert.out
- Test/baseResults/460.frag.out 24 additions, 0 deletionsTest/baseResults/460.frag.out
- Test/baseResults/460.vert.out 26 additions, 0 deletionsTest/baseResults/460.vert.out
- Test/baseResults/spv.460.comp.out 33 additions, 0 deletionsTest/baseResults/spv.460.comp.out
- Test/spv.460.comp 9 additions, 0 deletionsTest/spv.460.comp
- glslang/MachineIndependent/Initialize.cpp 25 additions, 8 deletionsglslang/MachineIndependent/Initialize.cpp
- gtests/Spv.FromFile.cpp 1 addition, 0 deletionsgtests/Spv.FromFile.cpp
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