Fixes for compiling glslang on Android.
Primarily fix is due to Android not supporting std::to_string().
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- SPIRV/SPVRemapper.cpp 1 addition, 0 deletionsSPIRV/SPVRemapper.cpp
- StandAlone/CMakeLists.txt 3 additions, 1 deletionStandAlone/CMakeLists.txt
- glslang/Include/Common.h 11 additions, 0 deletionsglslang/Include/Common.h
- glslang/MachineIndependent/intermOut.cpp 2 additions, 0 deletionsglslang/MachineIndependent/intermOut.cpp
- glslang/OSDependent/Linux/ossource.cpp 4 additions, 0 deletionsglslang/OSDependent/Linux/ossource.cpp
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