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Commit 6a6d6dda authored by Eric Engestrom's avatar Eric Engestrom
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fix spelling mistakes

parent a42533ec
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......@@ -13,7 +13,7 @@ elseif(UNIX)
add_definitions(-fPIC)
add_definitions(-DGLSLANG_OSINCLUDE_UNIX)
else(WIN32)
message("unkown platform")
message("unknown platform")
endif(WIN32)
if(CMAKE_COMPILER_IS_GNUCXX)
......
......@@ -103,7 +103,7 @@ class TProgram
See `ShaderLang.h` and the usage of it in `StandAlone/StandAlone.cpp` for more
details.
### C Functional Interface (orginal)
### C Functional Interface (orignal)
This interface is in roughly the first 2/3 of `ShaderLang.h`, and referred to
as the `Sh*()` interface, as all the entry points start `Sh`.
......@@ -118,7 +118,7 @@ ShCompile(shader, compiler) -> compiler(AST) -> <back end>
```
In practice, `ShCompile()` takes shader strings, default version, and
warning/error and other options for controling compilation.
warning/error and other options for controlling compilation.
Testing
-------
......
......@@ -573,7 +573,7 @@ namespace spv {
op_fn_nop);
// Window size for context-sensitive canonicalization values
// Emperical best size from a single data set. TODO: Would be a good tunable.
// Empirical best size from a single data set. TODO: Would be a good tunable.
// We essentially perform a little convolution around each instruction,
// to capture the flavor of nearby code, to hopefully match to similar
// code in other modules.
......
......@@ -2319,7 +2319,7 @@ void Builder::simplifyAccessChainSwizzle()
// To the extent any swizzling can become part of the chain
// of accesses instead of a post operation, make it so.
// If 'dynamic' is true, include transfering a non-static component index,
// If 'dynamic' is true, include transferring a non-static component index,
// otherwise, only transfer static indexes.
//
// Also, Boolean vectors are likely to be special. While
......
......@@ -92,7 +92,7 @@ public:
case EPrefixInternalError: append("INTERNAL ERROR: "); break;
case EPrefixUnimplemented: append("UNIMPLEMENTED: "); break;
case EPrefixNote: append("NOTE: "); break;
default: append("UNKOWN ERROR: "); break;
default: append("UNKNOWN ERROR: "); break;
}
}
void location(const TSourceLoc& loc) {
......
......@@ -95,7 +95,7 @@ public:
void checkAllocList() const;
// Return total size needed to accomodate user buffer of 'size',
// Return total size needed to accommodate user buffer of 'size',
// plus our tracking data.
inline static size_t allocationSize(size_t size) {
return size + 2 * guardBlockSize + headerSize();
......@@ -241,8 +241,8 @@ protected:
int numCalls; // just an interesting statistic
size_t totalBytes; // just an interesting statistic
private:
TPoolAllocator& operator=(const TPoolAllocator&); // dont allow assignment operator
TPoolAllocator(const TPoolAllocator&); // dont allow default copy constructor
TPoolAllocator& operator=(const TPoolAllocator&); // don't allow assignment operator
TPoolAllocator(const TPoolAllocator&); // don't allow default copy constructor
};
......
......@@ -61,7 +61,7 @@ static void DetachThreadLinux(void *)
//
// Registers cleanup handler, sets cancel type and state, and excecutes the thread specific
// Registers cleanup handler, sets cancel type and state, and executes the thread specific
// cleanup handler. This function will be called in the Standalone.cpp for regression
// testing. When OpenGL applications are run with the driver code, Linux OS does the
// thread cleanup.
......
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