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Commit 2f003ac4 authored by John Kessenich's avatar John Kessenich Committed by GitHub
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Merge pull request #393 from steve-lunarg/warning-enable

Build: Add g++/clang warnings to match some enabled by /W4 in MSVC
parents 75e547c0 6d478956
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...@@ -25,8 +25,14 @@ else(WIN32) ...@@ -25,8 +25,14 @@ else(WIN32)
endif(WIN32) endif(WIN32)
if(CMAKE_COMPILER_IS_GNUCXX) if(CMAKE_COMPILER_IS_GNUCXX)
add_definitions(-Wall -Wmaybe-uninitialized -Wuninitialized -Wunused -Wunused-local-typedefs
-Wunused-parameter -Wunused-value -Wunused-variable -Wunused-but-set-parameter -Wunused-but-set-variable)
add_definitions(-Wno-reorder) # disable this from -Wall, since it happens all over.
add_definitions(-std=c++11) add_definitions(-std=c++11)
elseif(${CMAKE_CXX_COMPILER_ID} MATCHES "Clang") elseif(${CMAKE_CXX_COMPILER_ID} MATCHES "Clang")
add_definitions(-Wall -Wuninitialized -Wunused -Wunused-local-typedefs
-Wunused-parameter -Wunused-value -Wunused-variable)
add_definitions(-Wno-reorder) # disable this from -Wall, since it happens all over.
add_definitions(-std=c++11) add_definitions(-std=c++11)
endif() endif()
......
...@@ -197,20 +197,25 @@ template <class T> T Max(const T a, const T b) { return a > b ? a : b; } ...@@ -197,20 +197,25 @@ template <class T> T Max(const T a, const T b) { return a > b ? a : b; }
// //
// Create a TString object from an integer. // Create a TString object from an integer.
// //
#if defined _MSC_VER || defined MINGW_HAS_SECURE_API
inline const TString String(const int i, const int base = 10) inline const TString String(const int i, const int base = 10)
{
char text[16]; // 32 bit ints are at most 10 digits in base 10
_itoa_s(i, text, sizeof(text), base);
return text;
}
#else
inline const TString String(const int i, const int /*base*/ = 10)
{ {
char text[16]; // 32 bit ints are at most 10 digits in base 10 char text[16]; // 32 bit ints are at most 10 digits in base 10
#if defined _MSC_VER || defined MINGW_HAS_SECURE_API // we assume base 10 for all cases
_itoa_s(i, text, sizeof(text), base); snprintf(text, sizeof(text), "%d", i);
#else
// we assume base 10 for all cases
snprintf(text, sizeof(text), "%d", i);
#endif
return text; return text;
} }
#endif
struct TSourceLoc { struct TSourceLoc {
void init() { name = nullptr; string = 0; line = 0; column = 0; } void init() { name = nullptr; string = 0; line = 0; column = 0; }
// Returns the name if it exists. Otherwise, returns the string number. // Returns the name if it exists. Otherwise, returns the string number.
......
...@@ -170,16 +170,16 @@ void InitGlobalLock() { } ...@@ -170,16 +170,16 @@ void InitGlobalLock() { }
void GetGlobalLock() { } void GetGlobalLock() { }
void ReleaseGlobalLock() { } void ReleaseGlobalLock() { }
void* OS_CreateThread(TThreadEntrypoint entry) void* OS_CreateThread(TThreadEntrypoint /*entry*/)
{ {
return 0; return 0;
} }
void OS_WaitForAllThreads(void* threads, int numThreads) void OS_WaitForAllThreads(void* /*threads*/, int /*numThreads*/)
{ {
} }
void OS_Sleep(int milliseconds) void OS_Sleep(int /*milliseconds*/)
{ {
} }
......
...@@ -69,14 +69,14 @@ const char* BaseTypeName(const char argOrder, const char* scalarName, const char ...@@ -69,14 +69,14 @@ const char* BaseTypeName(const char argOrder, const char* scalarName, const char
bool IsTextureType(const char argOrder) { return argOrder == '%' || argOrder == '@'; } bool IsTextureType(const char argOrder) { return argOrder == '%' || argOrder == '@'; }
bool IsTextureArrayed(const char argOrder) { return argOrder == '@'; } bool IsTextureArrayed(const char argOrder) { return argOrder == '@'; }
bool IsTextureMS(const char /*argOrder*/) { return false; } // TODO: ... // bool IsTextureMS(const char /*argOrder*/) { return false; } // TODO: ...
// Reject certain combinations that are illegal sample methods. For example, // Reject certain combinations that are illegal sample methods. For example,
// 3D arrays. // 3D arrays.
bool IsIllegalSample(const glslang::TString& name, const char* argOrder, int dim0) bool IsIllegalSample(const glslang::TString& name, const char* argOrder, int dim0)
{ {
const bool isArrayed = IsTextureArrayed(*argOrder); const bool isArrayed = IsTextureArrayed(*argOrder);
const bool isMS = IsTextureMS(*argOrder); // const bool isMS = IsTextureMS(*argOrder);
// there are no 3D arrayed textures, or 3D SampleCmp(LevelZero) // there are no 3D arrayed textures, or 3D SampleCmp(LevelZero)
if (dim0 == 3 && (isArrayed || name == "SampleCmp" || name == "SampleCmpLevelZero")) if (dim0 == 3 && (isArrayed || name == "SampleCmp" || name == "SampleCmpLevelZero"))
......
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