PP: Non-functional: clean up, simplify, completely identical operation.
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- glslang/Include/revision.h 2 additions, 2 deletionsglslang/Include/revision.h
- glslang/MachineIndependent/Scan.cpp 1 addition, 1 deletionglslang/MachineIndependent/Scan.cpp
- glslang/MachineIndependent/ShaderLang.cpp 7 additions, 7 deletionsglslang/MachineIndependent/ShaderLang.cpp
- glslang/MachineIndependent/preprocessor/Pp.cpp 9 additions, 12 deletionsglslang/MachineIndependent/preprocessor/Pp.cpp
- glslang/MachineIndependent/preprocessor/PpAtom.cpp 4 additions, 6 deletionsglslang/MachineIndependent/preprocessor/PpAtom.cpp
- glslang/MachineIndependent/preprocessor/PpContext.h 6 additions, 6 deletionsglslang/MachineIndependent/preprocessor/PpContext.h
- glslang/MachineIndependent/preprocessor/PpScanner.cpp 22 additions, 26 deletionsglslang/MachineIndependent/preprocessor/PpScanner.cpp
- glslang/MachineIndependent/preprocessor/PpSymbols.cpp 0 additions, 17 deletionsglslang/MachineIndependent/preprocessor/PpSymbols.cpp
- glslang/MachineIndependent/preprocessor/PpTokens.cpp 11 additions, 12 deletionsglslang/MachineIndependent/preprocessor/PpTokens.cpp
- hlsl/hlslScanContext.cpp 1 addition, 1 deletionhlsl/hlslScanContext.cpp
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