GLSL 4.6: Implement atomic counter ops and SPV_KHR_shader_atomic_counter_ops.
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- SPIRV/GlslangToSpv.cpp 34 additions, 0 deletionsSPIRV/GlslangToSpv.cpp
- SPIRV/doc.cpp 2 additions, 0 deletionsSPIRV/doc.cpp
- Test/450.vert 12 additions, 0 deletionsTest/450.vert
- Test/baseResults/450.vert.out 37 additions, 5 deletionsTest/baseResults/450.vert.out
- Test/baseResults/spv.460.frag.out 51 additions, 0 deletionsTest/baseResults/spv.460.frag.out
- Test/spv.460.frag 17 additions, 0 deletionsTest/spv.460.frag
- glslang/Include/intermediate.h 9 additions, 0 deletionsglslang/Include/intermediate.h
- glslang/MachineIndependent/Initialize.cpp 29 additions, 3 deletionsglslang/MachineIndependent/Initialize.cpp
- glslang/MachineIndependent/intermOut.cpp 10 additions, 0 deletionsglslang/MachineIndependent/intermOut.cpp
- gtests/Spv.FromFile.cpp 1 addition, 0 deletionsgtests/Spv.FromFile.cpp
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