Implement the extension GL_AMD_shader_fragment_mask
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- SPIRV/GLSL.ext.AMD.h 9 additions, 1 deletionSPIRV/GLSL.ext.AMD.h
- SPIRV/GlslangToSpv.cpp 40 additions, 3 deletionsSPIRV/GlslangToSpv.cpp
- SPIRV/doc.cpp 13 additions, 0 deletionsSPIRV/doc.cpp
- Test/baseResults/spv.shaderFragMaskAMD.frag.out 123 additions, 0 deletionsTest/baseResults/spv.shaderFragMaskAMD.frag.out
- Test/spv.shaderFragMaskAMD.frag 29 additions, 0 deletionsTest/spv.shaderFragMaskAMD.frag
- glslang/Include/BaseTypes.h 2 additions, 0 deletionsglslang/Include/BaseTypes.h
- glslang/Include/intermediate.h 16 additions, 0 deletionsglslang/Include/intermediate.h
- glslang/MachineIndependent/Initialize.cpp 46 additions, 1 deletionglslang/MachineIndependent/Initialize.cpp
- glslang/MachineIndependent/Versions.cpp 2 additions, 0 deletionsglslang/MachineIndependent/Versions.cpp
- glslang/MachineIndependent/Versions.h 1 addition, 0 deletionsglslang/MachineIndependent/Versions.h
- glslang/MachineIndependent/intermOut.cpp 6 additions, 3 deletionsglslang/MachineIndependent/intermOut.cpp
- gtests/Spv.FromFile.cpp 1 addition, 0 deletionsgtests/Spv.FromFile.cpp
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