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John Kessenich authored
Tessellation: Implicit array sizing and consistency checking of control-shader output arrays based on layout(vertices=...). git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24518 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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