Commit 4208dbef authored by Michael Anthony Knyszek's avatar Michael Anthony Knyszek Committed by Michael Knyszek
Browse files

runtime: make allocNeedsZero lock-free

In preparation for a lockless fast path in the page allocator, this
change makes it so that checking if an allocation needs to be zeroed may
be done atomically.

Unfortunately, this means there is a CAS-loop to ensure monotonicity of
the zeroedBase value in heapArena. This CAS-loop exits if an allocator
acquiring memory further on in the arena wins or if it succeeds. The
CAS-loop should have a relatively small amount of contention because of
this monotonicity, though it would be ideal if we could just have
CAS-ers with the greatest value always win. The CAS-loop is unnecessary
in the steady-state, but should bring some start-up performance gains as
it's likely cheaper than the additional zeroing required, especially for
large allocations.

For very large allocations that span arenas, the CAS-loop should be
completely uncontended for most of the arenas it touches, it may only
encounter contention on the first and last arena.

Updates #35112.

Change-Id: If3d19198b33f1b1387b71e1ce5902d39a5c0f98e
Reviewed-on: https://go-review.googlesource.com/c/go/+/203859


Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: default avatarAustin Clements <austin@google.com>
parent 52aebe8d
Loading
Loading
Loading
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Please to comment