ANDROID: Process all fence_ids in virtio_gpu_dequeue_ctrl_func
Follow https://gitlab.freedesktop.org/virgl/drm-misc-next/-/commit/1febaca3f3c23c08002d86c811adbc1a015d388c#0d3d4d503879c3b4ede22e85bbf3a8e086c38055_240_235 Instead of only processing the fence if the fence id is less than incoming fence, process them anyway. This is important because we may have multiple timelines active; fence id 260 might signal before 259 for instance. Bug: 193809913 Change-Id: Ia8ab423bb20d5a93a110300634a5f91ade4a4907 Signed-off-by:Lingfeng Yang <lfy@google.com>
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