From 12d9d9434bfbd375c518d5b1f0397905d900d5d4 Mon Sep 17 00:00:00 2001 From: Guillaume Valadon <guillaume@valadon.net> Date: Mon, 11 May 2015 16:00:37 +0200 Subject: [PATCH] IPv6 - when the UDP checksum is 0, set it to 0xffff --HG-- branch : Issue #5116 - IPv6 & UDP.chksum == 0 --- scapy/layers/inet.py | 3 +++ 1 file changed, 3 insertions(+) diff --git a/scapy/layers/inet.py b/scapy/layers/inet.py index 16471254..8a82dc7a 100644 --- a/scapy/layers/inet.py +++ b/scapy/layers/inet.py @@ -517,6 +517,9 @@ class UDP(Packet): p = p[:6]+struct.pack("!H", ck)+p[8:] elif isinstance(self.underlayer, scapy.layers.inet6.IPv6) or isinstance(self.underlayer, scapy.layers.inet6._IPv6ExtHdr): ck = scapy.layers.inet6.in6_chksum(socket.IPPROTO_UDP, self.underlayer, p) + # According to RFC2460 if the result checksum is 0, it should be set to 0xFFFF + if ck == 0: + ck = 0xFFFF p = p[:6]+struct.pack("!H", ck)+p[8:] else: warning("No IP underlayer to compute checksum. Leaving null.") -- GitLab