diff --git a/Test/baseResults/hlsl.semantic.geom.out b/Test/baseResults/hlsl.semantic.geom.out index fef418fd1322a0fbdb1ea0ee9a361b27873c0a48..7cb4dea5e0848070f5e188a1787ccb715446c5f2 100755 --- a/Test/baseResults/hlsl.semantic.geom.out +++ b/Test/baseResults/hlsl.semantic.geom.out @@ -5,70 +5,73 @@ max_vertices = 4 input primitive = triangles output primitive = line_strip 0:? Sequence -0:12 Function Definition: @main(u1[3];struct-S-f1-f1-u1-u1-i11; ( temp structure{ temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) -0:12 Function Parameters: -0:12 'VertexID' ( in 3-element array of uint) -0:12 'OutputStream' ( out structure{ temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) +0:13 Function Definition: @main(u1[3];struct-S-f1-f1-f1-u1-u1-i11; ( temp void) +0:13 Function Parameters: +0:13 'VertexID' ( in 3-element array of uint) +0:13 'OutputStream' ( out structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 0:? Sequence -0:14 Branch: Return with expression -0:14 's' ( temp structure{ temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) -0:12 Function Definition: main( ( temp void) -0:12 Function Parameters: +0:15 Sequence +0:15 Sequence +0:15 move second child to first child ( temp float) +0:? 'OutputStream_clip0' ( out float Position) +0:15 clip0: direct index for structure ( temp float) +0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) +0:15 Constant: +0:15 0 (const int) +0:? Sequence +0:15 move second child to first child ( temp float) +0:15 direct index ( temp float) +0:? 'OutputStream_clip0' ( out 1-element array of float ClipDistance) +0:15 Constant: +0:15 0 (const int) +0:15 clip0: direct index for structure ( temp float) +0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) +0:15 Constant: +0:15 1 (const int) +0:? Sequence +0:15 move second child to first child ( temp float) +0:15 direct index ( temp float) +0:? 'OutputStream_cull0' ( out 1-element array of float CullDistance) +0:15 Constant: +0:15 0 (const int) +0:15 cull0: direct index for structure ( temp float) +0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) +0:15 Constant: +0:15 2 (const int) +0:15 move second child to first child ( temp uint) +0:? 'OutputStream_vpai' ( out uint ViewportIndex) +0:15 vpai: direct index for structure ( temp uint) +0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) +0:15 Constant: +0:15 3 (const int) +0:15 move second child to first child ( temp uint) +0:? 'OutputStream_rtai' ( out uint Layer) +0:15 rtai: direct index for structure ( temp uint) +0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) +0:15 Constant: +0:15 4 (const int) +0:15 move second child to first child ( temp int) +0:15 ii: direct index for structure ( temp int) +0:15 'OutputStream' (layout( location=0) out structure{ temp int ii}) +0:15 Constant: +0:15 0 (const int) +0:15 ii: direct index for structure ( temp int) +0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) +0:15 Constant: +0:15 5 (const int) +0:15 EmitVertex ( temp void) +0:13 Function Definition: main( ( temp void) +0:13 Function Parameters: 0:? Sequence -0:12 move second child to first child ( temp 3-element array of uint) +0:13 move second child to first child ( temp 3-element array of uint) 0:? 'VertexID' ( temp 3-element array of uint) 0:? 'VertexID' (layout( location=0) in 3-element array of uint) -0:12 Sequence -0:12 move second child to first child ( temp structure{ temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) -0:12 'flattenTemp' ( temp structure{ temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) -0:12 Function Call: @main(u1[3];struct-S-f1-f1-u1-u1-i11; ( temp structure{ temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) -0:? 'VertexID' ( temp 3-element array of uint) -0:? 'OutputStream' ( temp structure{ temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) -0:? Sequence -0:12 move second child to first child ( temp float) -0:12 direct index ( temp float) -0:? 'OutputStream_clip0' ( out 1-element array of float ClipDistance) -0:12 Constant: -0:12 0 (const int) -0:12 clip0: direct index for structure ( temp float) -0:12 'flattenTemp' ( temp structure{ temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) -0:12 Constant: -0:12 0 (const int) -0:? Sequence -0:12 move second child to first child ( temp float) -0:12 direct index ( temp float) -0:? 'OutputStream_cull0' ( out 1-element array of float CullDistance) -0:12 Constant: -0:12 0 (const int) -0:12 cull0: direct index for structure ( temp float) -0:12 'flattenTemp' ( temp structure{ temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) -0:12 Constant: -0:12 1 (const int) -0:12 move second child to first child ( temp uint) -0:? 'OutputStream_vpai' ( out uint ViewportIndex) -0:12 vpai: direct index for structure ( temp uint) -0:12 'flattenTemp' ( temp structure{ temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) -0:12 Constant: -0:12 2 (const int) -0:12 move second child to first child ( temp uint) -0:? 'OutputStream_rtai' ( out uint Layer) -0:12 rtai: direct index for structure ( temp uint) -0:12 'flattenTemp' ( temp structure{ temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) -0:12 Constant: -0:12 3 (const int) -0:12 move second child to first child ( temp int) -0:12 ii: direct index for structure ( temp int) -0:12 '@entryPointOutput' (layout( location=0) out structure{ temp int ii}) -0:12 Constant: -0:12 0 (const int) -0:12 ii: direct index for structure ( temp int) -0:12 'flattenTemp' ( temp structure{ temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) -0:12 Constant: -0:12 4 (const int) +0:13 Function Call: @main(u1[3];struct-S-f1-f1-f1-u1-u1-i11; ( temp void) +0:? 'VertexID' ( temp 3-element array of uint) +0:? 'OutputStream' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 0:? Linker Objects -0:? '@entryPointOutput' (layout( location=0) out structure{ temp int ii}) 0:? 'VertexID' (layout( location=0) in 3-element array of uint) -0:? 'OutputStream' (layout( location=1) out structure{ temp int ii}) +0:? 'OutputStream' (layout( location=0) out structure{ temp int ii}) 0:? 'OutputStream_clip0' ( out 1-element array of float ClipDistance) 0:? 'OutputStream_cull0' ( out 1-element array of float CullDistance) 0:? 'OutputStream_vpai' ( out uint ViewportIndex) @@ -83,77 +86,80 @@ max_vertices = 4 input primitive = triangles output primitive = line_strip 0:? Sequence -0:12 Function Definition: @main(u1[3];struct-S-f1-f1-u1-u1-i11; ( temp structure{ temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) -0:12 Function Parameters: -0:12 'VertexID' ( in 3-element array of uint) -0:12 'OutputStream' ( out structure{ temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) +0:13 Function Definition: @main(u1[3];struct-S-f1-f1-f1-u1-u1-i11; ( temp void) +0:13 Function Parameters: +0:13 'VertexID' ( in 3-element array of uint) +0:13 'OutputStream' ( out structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 0:? Sequence -0:14 Branch: Return with expression -0:14 's' ( temp structure{ temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) -0:12 Function Definition: main( ( temp void) -0:12 Function Parameters: +0:15 Sequence +0:15 Sequence +0:15 move second child to first child ( temp float) +0:? 'OutputStream_clip0' ( out float Position) +0:15 clip0: direct index for structure ( temp float) +0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) +0:15 Constant: +0:15 0 (const int) +0:? Sequence +0:15 move second child to first child ( temp float) +0:15 direct index ( temp float) +0:? 'OutputStream_clip0' ( out 1-element array of float ClipDistance) +0:15 Constant: +0:15 0 (const int) +0:15 clip0: direct index for structure ( temp float) +0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) +0:15 Constant: +0:15 1 (const int) +0:? Sequence +0:15 move second child to first child ( temp float) +0:15 direct index ( temp float) +0:? 'OutputStream_cull0' ( out 1-element array of float CullDistance) +0:15 Constant: +0:15 0 (const int) +0:15 cull0: direct index for structure ( temp float) +0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) +0:15 Constant: +0:15 2 (const int) +0:15 move second child to first child ( temp uint) +0:? 'OutputStream_vpai' ( out uint ViewportIndex) +0:15 vpai: direct index for structure ( temp uint) +0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) +0:15 Constant: +0:15 3 (const int) +0:15 move second child to first child ( temp uint) +0:? 'OutputStream_rtai' ( out uint Layer) +0:15 rtai: direct index for structure ( temp uint) +0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) +0:15 Constant: +0:15 4 (const int) +0:15 move second child to first child ( temp int) +0:15 ii: direct index for structure ( temp int) +0:15 'OutputStream' (layout( location=0) out structure{ temp int ii}) +0:15 Constant: +0:15 0 (const int) +0:15 ii: direct index for structure ( temp int) +0:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) +0:15 Constant: +0:15 5 (const int) +0:15 EmitVertex ( temp void) +0:13 Function Definition: main( ( temp void) +0:13 Function Parameters: 0:? Sequence -0:12 move second child to first child ( temp 3-element array of uint) +0:13 move second child to first child ( temp 3-element array of uint) 0:? 'VertexID' ( temp 3-element array of uint) 0:? 'VertexID' (layout( location=0) in 3-element array of uint) -0:12 Sequence -0:12 move second child to first child ( temp structure{ temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) -0:12 'flattenTemp' ( temp structure{ temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) -0:12 Function Call: @main(u1[3];struct-S-f1-f1-u1-u1-i11; ( temp structure{ temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) -0:? 'VertexID' ( temp 3-element array of uint) -0:? 'OutputStream' ( temp structure{ temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) -0:? Sequence -0:12 move second child to first child ( temp float) -0:12 direct index ( temp float) -0:? 'OutputStream_clip0' ( out 1-element array of float ClipDistance) -0:12 Constant: -0:12 0 (const int) -0:12 clip0: direct index for structure ( temp float) -0:12 'flattenTemp' ( temp structure{ temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) -0:12 Constant: -0:12 0 (const int) -0:? Sequence -0:12 move second child to first child ( temp float) -0:12 direct index ( temp float) -0:? 'OutputStream_cull0' ( out 1-element array of float CullDistance) -0:12 Constant: -0:12 0 (const int) -0:12 cull0: direct index for structure ( temp float) -0:12 'flattenTemp' ( temp structure{ temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) -0:12 Constant: -0:12 1 (const int) -0:12 move second child to first child ( temp uint) -0:? 'OutputStream_vpai' ( out uint ViewportIndex) -0:12 vpai: direct index for structure ( temp uint) -0:12 'flattenTemp' ( temp structure{ temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) -0:12 Constant: -0:12 2 (const int) -0:12 move second child to first child ( temp uint) -0:? 'OutputStream_rtai' ( out uint Layer) -0:12 rtai: direct index for structure ( temp uint) -0:12 'flattenTemp' ( temp structure{ temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) -0:12 Constant: -0:12 3 (const int) -0:12 move second child to first child ( temp int) -0:12 ii: direct index for structure ( temp int) -0:12 '@entryPointOutput' (layout( location=0) out structure{ temp int ii}) -0:12 Constant: -0:12 0 (const int) -0:12 ii: direct index for structure ( temp int) -0:12 'flattenTemp' ( temp structure{ temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) -0:12 Constant: -0:12 4 (const int) +0:13 Function Call: @main(u1[3];struct-S-f1-f1-f1-u1-u1-i11; ( temp void) +0:? 'VertexID' ( temp 3-element array of uint) +0:? 'OutputStream' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 0:? Linker Objects -0:? '@entryPointOutput' (layout( location=0) out structure{ temp int ii}) 0:? 'VertexID' (layout( location=0) in 3-element array of uint) -0:? 'OutputStream' (layout( location=1) out structure{ temp int ii}) +0:? 'OutputStream' (layout( location=0) out structure{ temp int ii}) 0:? 'OutputStream_clip0' ( out 1-element array of float ClipDistance) 0:? 'OutputStream_cull0' ( out 1-element array of float CullDistance) 0:? 'OutputStream_vpai' ( out uint ViewportIndex) // Module Version 10000 // Generated by (magic number): 80001 -// Id's are bound by 71 +// Id's are bound by 68 Capability Geometry Capability ClipDistance @@ -161,7 +167,7 @@ output primitive = line_strip Capability MultiViewport 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 - EntryPoint Geometry 4 "main" 25 37 44 50 55 61 70 + EntryPoint Geometry 4 "main" 20 29 34 40 45 51 60 ExecutionMode 4 Triangles ExecutionMode 4 Invocations 1 ExecutionMode 4 OutputLineStrip @@ -170,37 +176,35 @@ output primitive = line_strip Name 4 "main" Name 12 "S" MemberName 12(S) 0 "clip0" - MemberName 12(S) 1 "cull0" - MemberName 12(S) 2 "vpai" - MemberName 12(S) 3 "rtai" - MemberName 12(S) 4 "ii" - Name 17 "@main(u1[3];struct-S-f1-f1-u1-u1-i11;" + MemberName 12(S) 1 "clip0" + MemberName 12(S) 2 "cull0" + MemberName 12(S) 3 "vpai" + MemberName 12(S) 4 "rtai" + MemberName 12(S) 5 "ii" + Name 17 "@main(u1[3];struct-S-f1-f1-f1-u1-u1-i11;" Name 15 "VertexID" Name 16 "OutputStream" - Name 19 "s" - Name 23 "VertexID" - Name 25 "VertexID" - Name 27 "flattenTemp" - Name 28 "OutputStream" - Name 29 "param" - Name 31 "param" - Name 37 "OutputStream_clip0" - Name 44 "OutputStream_cull0" - Name 50 "OutputStream_vpai" - Name 55 "OutputStream_rtai" - Name 59 "S" - MemberName 59(S) 0 "ii" - Name 61 "@entryPointOutput" - Name 68 "S" - MemberName 68(S) 0 "ii" - Name 70 "OutputStream" - Decorate 25(VertexID) Location 0 - Decorate 37(OutputStream_clip0) BuiltIn ClipDistance - Decorate 44(OutputStream_cull0) BuiltIn CullDistance - Decorate 50(OutputStream_vpai) BuiltIn ViewportIndex - Decorate 55(OutputStream_rtai) BuiltIn Layer - Decorate 61(@entryPointOutput) Location 0 - Decorate 70(OutputStream) Location 1 + Name 20 "OutputStream_clip0" + Name 21 "s" + Name 29 "OutputStream_clip0" + Name 34 "OutputStream_cull0" + Name 40 "OutputStream_vpai" + Name 45 "OutputStream_rtai" + Name 49 "S" + MemberName 49(S) 0 "ii" + Name 51 "OutputStream" + Name 58 "VertexID" + Name 60 "VertexID" + Name 62 "OutputStream" + Name 63 "param" + Name 65 "param" + Decorate 20(OutputStream_clip0) BuiltIn Position + Decorate 29(OutputStream_clip0) BuiltIn ClipDistance + Decorate 34(OutputStream_cull0) BuiltIn CullDistance + Decorate 40(OutputStream_vpai) BuiltIn ViewportIndex + Decorate 45(OutputStream_rtai) BuiltIn Layer + Decorate 51(OutputStream) Location 0 + Decorate 60(VertexID) Location 0 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 0 @@ -209,75 +213,75 @@ output primitive = line_strip 9: TypePointer Function 8 10: TypeFloat 32 11: TypeInt 32 1 - 12(S): TypeStruct 10(float) 10(float) 6(int) 6(int) 11(int) + 12(S): TypeStruct 10(float) 10(float) 10(float) 6(int) 6(int) 11(int) 13: TypePointer Function 12(S) - 14: TypeFunction 12(S) 9(ptr) 13(ptr) - 24: TypePointer Input 8 - 25(VertexID): 24(ptr) Variable Input - 34: 6(int) Constant 1 - 35: TypeArray 10(float) 34 - 36: TypePointer Output 35 -37(OutputStream_clip0): 36(ptr) Variable Output - 38: 11(int) Constant 0 - 39: TypePointer Function 10(float) - 42: TypePointer Output 10(float) -44(OutputStream_cull0): 36(ptr) Variable Output - 45: 11(int) Constant 1 - 49: TypePointer Output 6(int) -50(OutputStream_vpai): 49(ptr) Variable Output - 51: 11(int) Constant 2 - 52: TypePointer Function 6(int) -55(OutputStream_rtai): 49(ptr) Variable Output - 56: 11(int) Constant 3 - 59(S): TypeStruct 11(int) - 60: TypePointer Output 59(S) -61(@entryPointOutput): 60(ptr) Variable Output - 62: 11(int) Constant 4 - 63: TypePointer Function 11(int) - 66: TypePointer Output 11(int) - 68(S): TypeStruct 11(int) - 69: TypePointer Output 68(S) -70(OutputStream): 69(ptr) Variable Output + 14: TypeFunction 2 9(ptr) 13(ptr) + 19: TypePointer Output 10(float) +20(OutputStream_clip0): 19(ptr) Variable Output + 22: 11(int) Constant 0 + 23: TypePointer Function 10(float) + 26: 6(int) Constant 1 + 27: TypeArray 10(float) 26 + 28: TypePointer Output 27 +29(OutputStream_clip0): 28(ptr) Variable Output + 30: 11(int) Constant 1 +34(OutputStream_cull0): 28(ptr) Variable Output + 35: 11(int) Constant 2 + 39: TypePointer Output 6(int) +40(OutputStream_vpai): 39(ptr) Variable Output + 41: 11(int) Constant 3 + 42: TypePointer Function 6(int) +45(OutputStream_rtai): 39(ptr) Variable Output + 46: 11(int) Constant 4 + 49(S): TypeStruct 11(int) + 50: TypePointer Output 49(S) +51(OutputStream): 50(ptr) Variable Output + 52: 11(int) Constant 5 + 53: TypePointer Function 11(int) + 56: TypePointer Output 11(int) + 59: TypePointer Input 8 + 60(VertexID): 59(ptr) Variable Input 4(main): 2 Function None 3 5: Label - 23(VertexID): 9(ptr) Variable Function - 27(flattenTemp): 13(ptr) Variable Function -28(OutputStream): 13(ptr) Variable Function - 29(param): 9(ptr) Variable Function - 31(param): 13(ptr) Variable Function - 26: 8 Load 25(VertexID) - Store 23(VertexID) 26 - 30: 8 Load 23(VertexID) - Store 29(param) 30 - 32: 12(S) FunctionCall 17(@main(u1[3];struct-S-f1-f1-u1-u1-i11;) 29(param) 31(param) - 33: 12(S) Load 31(param) - Store 28(OutputStream) 33 - Store 27(flattenTemp) 32 - 40: 39(ptr) AccessChain 27(flattenTemp) 38 - 41: 10(float) Load 40 - 43: 42(ptr) AccessChain 37(OutputStream_clip0) 38 - Store 43 41 - 46: 39(ptr) AccessChain 27(flattenTemp) 45 - 47: 10(float) Load 46 - 48: 42(ptr) AccessChain 44(OutputStream_cull0) 38 - Store 48 47 - 53: 52(ptr) AccessChain 27(flattenTemp) 51 - 54: 6(int) Load 53 - Store 50(OutputStream_vpai) 54 - 57: 52(ptr) AccessChain 27(flattenTemp) 56 - 58: 6(int) Load 57 - Store 55(OutputStream_rtai) 58 - 64: 63(ptr) AccessChain 27(flattenTemp) 62 - 65: 11(int) Load 64 - 67: 66(ptr) AccessChain 61(@entryPointOutput) 38 - Store 67 65 + 58(VertexID): 9(ptr) Variable Function +62(OutputStream): 13(ptr) Variable Function + 63(param): 9(ptr) Variable Function + 65(param): 13(ptr) Variable Function + 61: 8 Load 60(VertexID) + Store 58(VertexID) 61 + 64: 8 Load 58(VertexID) + Store 63(param) 64 + 66: 2 FunctionCall 17(@main(u1[3];struct-S-f1-f1-f1-u1-u1-i11;) 63(param) 65(param) + 67: 12(S) Load 65(param) + Store 62(OutputStream) 67 Return FunctionEnd -17(@main(u1[3];struct-S-f1-f1-u1-u1-i11;): 12(S) Function None 14 +17(@main(u1[3];struct-S-f1-f1-f1-u1-u1-i11;): 2 Function None 14 15(VertexID): 9(ptr) FunctionParameter 16(OutputStream): 13(ptr) FunctionParameter 18: Label - 19(s): 13(ptr) Variable Function - 20: 12(S) Load 19(s) - ReturnValue 20 + 21(s): 13(ptr) Variable Function + 24: 23(ptr) AccessChain 21(s) 22 + 25: 10(float) Load 24 + Store 20(OutputStream_clip0) 25 + 31: 23(ptr) AccessChain 21(s) 30 + 32: 10(float) Load 31 + 33: 19(ptr) AccessChain 29(OutputStream_clip0) 22 + Store 33 32 + 36: 23(ptr) AccessChain 21(s) 35 + 37: 10(float) Load 36 + 38: 19(ptr) AccessChain 34(OutputStream_cull0) 22 + Store 38 37 + 43: 42(ptr) AccessChain 21(s) 41 + 44: 6(int) Load 43 + Store 40(OutputStream_vpai) 44 + 47: 42(ptr) AccessChain 21(s) 46 + 48: 6(int) Load 47 + Store 45(OutputStream_rtai) 48 + 54: 53(ptr) AccessChain 21(s) 52 + 55: 11(int) Load 54 + 57: 56(ptr) AccessChain 51(OutputStream) 22 + Store 57 55 + EmitVertex + Return FunctionEnd diff --git a/Test/hlsl.semantic.geom b/Test/hlsl.semantic.geom index c4d7abad7e7f70719258635e4c74d70e0c99dad2..fc6a53ab4caa0deffe3aa40ca99cb26a1d865e49 100644 --- a/Test/hlsl.semantic.geom +++ b/Test/hlsl.semantic.geom @@ -1,4 +1,5 @@ struct S { + float clip0 : SV_Position; float clip0 : SV_ClipDistance0; float cull0 : SV_CullDistance0; uint vpai : SV_ViewportArrayIndex; @@ -7,9 +8,9 @@ struct S { }; [maxvertexcount(4)] -S main(triangle in uint VertexID[3] : VertexID, +void main(triangle in uint VertexID[3] : VertexID, inout LineStream<S> OutputStream) { S s; - return s; + OutputStream.Append(s); }