diff --git a/StandAlone/StandAlone.cpp b/StandAlone/StandAlone.cpp index 58be28ef4b4a0dee83bd2c4bf411ac2e2980d4b9..2c46cc07fa861126784f2d1d8c4e775765425069 100644 --- a/StandAlone/StandAlone.cpp +++ b/StandAlone/StandAlone.cpp @@ -553,7 +553,7 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem // This is okay for one compilation unit with one entry point. entryPointName = argv[1]; if (argc <= 1) - Error("no <entry-point> provided for -e"); + Error("no <name> provided for -e"); bumpArg(); break; case 'g': @@ -1214,13 +1214,13 @@ void usage() " creates the default configuration file (redirect to a .conf file)\n" " -d default to desktop (#version 110) when there is no shader #version\n" " (default is ES version 100)\n" - " -e specify entry-point name\n" + " -e <name> specify <name> as the entry-point name\n" " -g generate debug information\n" " -h print this usage message\n" " -i intermediate tree (glslang AST) is printed out\n" " -l link all input files together to form a single module\n" " -m memory leak mode\n" - " -o <file> save binary to <file>, requires a binary option (e.g., -V)\n" + " -o <file> save binary to <file>, requires a binary option (e.g., -V)\n" " -q dump reflection query database\n" " -r synonym for --relaxed-errors\n" " -s silent mode\n" @@ -1264,8 +1264,8 @@ void usage() " --shift-UBO-binding [stage] num base binding number for UBOs\n" " --shift-cbuffer-binding [stage] num synonym for --shift-UBO-binding\n" " --sub [stage] num synonym for --shift-UBO-binding\n" - " --source-entrypoint name the given shader source function is\n" - " renamed to be the entry point given in -e\n" + " --source-entrypoint <name> the given shader source function is\n" + " renamed to be the <name> given in -e\n" " --sep synonym for --source-entrypoint\n" " --stdin Read from stdin instead of from a file.\n" " You'll have to provide the shader stage\n"