diff --git a/Test/baseResults/hlsl.intrinsics.negative.frag.out b/Test/baseResults/hlsl.intrinsics.negative.frag.out
index 8f770c88aed7dde7032512f309511c3b3407bec6..4c514d0adc4b09e5d5b8f0441e3fcdad2c2d947c 100644
--- a/Test/baseResults/hlsl.intrinsics.negative.frag.out
+++ b/Test/baseResults/hlsl.intrinsics.negative.frag.out
@@ -1,6 +1,5 @@
 hlsl.intrinsics.negative.frag
 ERROR: 0:10: 'determinant' : no matching overloaded function found 
-ERROR: 0:23: 'length' : ambiguous best function under implicit type conversion 
 ERROR: 0:25: 'normalize' : ambiguous best function under implicit type conversion 
 ERROR: 0:26: 'reflect' : ambiguous best function under implicit type conversion 
 ERROR: 0:27: 'refract' : ambiguous best function under implicit type conversion 
@@ -59,7 +58,7 @@ ERROR: 0:133: 'normalize' : no matching overloaded function found
 ERROR: 0:133: 'reflect' : no matching overloaded function found 
 ERROR: 0:133: 'refract' : no matching overloaded function found 
 ERROR: 0:133: 'reversebits' : no matching overloaded function found 
-ERROR: 60 compilation errors.  No code generated.
+ERROR: 59 compilation errors.  No code generated.
 
 
 Shader version: 450
@@ -120,8 +119,7 @@ ERROR: node is still EOpNull!
 0:14        Convert float to uint ( temp uint)
 0:14          'inF0' ( in float)
 0:23      length ( temp float)
-0:23        Construct vec2 ( in 2-component vector of float)
-0:23          'inF0' ( in float)
+0:23        'inF0' ( in float)
 0:24      Function Call: msad4(u1;vu2;vu4; ( temp 4-component vector of uint)
 0:24        Convert float to uint ( temp uint)
 0:24          'inF0' ( in float)
@@ -582,8 +580,7 @@ ERROR: node is still EOpNull!
 0:14        Convert float to uint ( temp uint)
 0:14          'inF0' ( in float)
 0:23      length ( temp float)
-0:23        Construct vec2 ( in 2-component vector of float)
-0:23          'inF0' ( in float)
+0:23        'inF0' ( in float)
 0:24      Function Call: msad4(u1;vu2;vu4; ( temp 4-component vector of uint)
 0:24        Convert float to uint ( temp uint)
 0:24          'inF0' ( in float)
diff --git a/Test/baseResults/hlsl.scalar-length.frag.out b/Test/baseResults/hlsl.scalar-length.frag.out
new file mode 100644
index 0000000000000000000000000000000000000000..a0603a461c3f74844f5cbb717ff1b4b8aa2d58a1
--- /dev/null
+++ b/Test/baseResults/hlsl.scalar-length.frag.out
@@ -0,0 +1,111 @@
+hlsl.scalar-length.frag
+Shader version: 450
+gl_FragCoord origin is upper left
+0:? Sequence
+0:2  Function Definition: @main( ( temp 4-component vector of float)
+0:2    Function Parameters: 
+0:?     Sequence
+0:3      Sequence
+0:3        move second child to first child ( temp 4-component vector of float)
+0:3          'test' ( temp 4-component vector of float)
+0:3          Constant:
+0:3            0.000000
+0:3            1.000000
+0:3            2.000000
+0:3            3.000000
+0:5      Branch: Return with expression
+0:5        Construct vec4 ( temp 4-component vector of float)
+0:5          length ( temp float)
+0:5            direct index ( temp float)
+0:5              'test' ( temp 4-component vector of float)
+0:5              Constant:
+0:5                3 (const int)
+0:2  Function Definition: main( ( temp void)
+0:2    Function Parameters: 
+0:?     Sequence
+0:2      move second child to first child ( temp 4-component vector of float)
+0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
+0:2        Function Call: @main( ( temp 4-component vector of float)
+0:?   Linker Objects
+0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
+
+
+Linked fragment stage:
+
+
+Shader version: 450
+gl_FragCoord origin is upper left
+0:? Sequence
+0:2  Function Definition: @main( ( temp 4-component vector of float)
+0:2    Function Parameters: 
+0:?     Sequence
+0:3      Sequence
+0:3        move second child to first child ( temp 4-component vector of float)
+0:3          'test' ( temp 4-component vector of float)
+0:3          Constant:
+0:3            0.000000
+0:3            1.000000
+0:3            2.000000
+0:3            3.000000
+0:5      Branch: Return with expression
+0:5        Construct vec4 ( temp 4-component vector of float)
+0:5          length ( temp float)
+0:5            direct index ( temp float)
+0:5              'test' ( temp 4-component vector of float)
+0:5              Constant:
+0:5                3 (const int)
+0:2  Function Definition: main( ( temp void)
+0:2    Function Parameters: 
+0:?     Sequence
+0:2      move second child to first child ( temp 4-component vector of float)
+0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
+0:2        Function Call: @main( ( temp 4-component vector of float)
+0:?   Linker Objects
+0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
+
+// Module Version 10000
+// Generated by (magic number): 80001
+// Id's are bound by 30
+
+                              Capability Shader
+               1:             ExtInstImport  "GLSL.std.450"
+                              MemoryModel Logical GLSL450
+                              EntryPoint Fragment 4  "main" 28
+                              ExecutionMode 4 OriginUpperLeft
+                              Name 4  "main"
+                              Name 9  "@main("
+                              Name 12  "test"
+                              Name 28  "@entryPointOutput"
+                              Decorate 28(@entryPointOutput) Location 0
+               2:             TypeVoid
+               3:             TypeFunction 2
+               6:             TypeFloat 32
+               7:             TypeVector 6(float) 4
+               8:             TypeFunction 7(fvec4)
+              11:             TypePointer Function 7(fvec4)
+              13:    6(float) Constant 0
+              14:    6(float) Constant 1065353216
+              15:    6(float) Constant 1073741824
+              16:    6(float) Constant 1077936128
+              17:    7(fvec4) ConstantComposite 13 14 15 16
+              18:             TypeInt 32 0
+              19:     18(int) Constant 3
+              20:             TypePointer Function 6(float)
+              27:             TypePointer Output 7(fvec4)
+28(@entryPointOutput):     27(ptr) Variable Output
+         4(main):           2 Function None 3
+               5:             Label
+              29:    7(fvec4) FunctionCall 9(@main()
+                              Store 28(@entryPointOutput) 29
+                              Return
+                              FunctionEnd
+       9(@main():    7(fvec4) Function None 8
+              10:             Label
+        12(test):     11(ptr) Variable Function
+                              Store 12(test) 17
+              21:     20(ptr) AccessChain 12(test) 19
+              22:    6(float) Load 21
+              23:    6(float) ExtInst 1(GLSL.std.450) 66(Length) 22
+              24:    7(fvec4) CompositeConstruct 23 23 23 23
+                              ReturnValue 24
+                              FunctionEnd
diff --git a/Test/hlsl.scalar-length.frag b/Test/hlsl.scalar-length.frag
new file mode 100644
index 0000000000000000000000000000000000000000..2b7ebdb92d1a2d652ed6d10325856e63fe0e293d
--- /dev/null
+++ b/Test/hlsl.scalar-length.frag
@@ -0,0 +1,6 @@
+float4 main() : SV_Target0
+{
+    float4 test = { 0, 1, 2, 3 };
+
+    return length(test.a);
+}
diff --git a/gtests/Hlsl.FromFile.cpp b/gtests/Hlsl.FromFile.cpp
index 6e3273c0c5e633080d19267585cce5d890e8328b..abc9e8d4fdbf216c652aa5fdc3564808b11b3558 100644
--- a/gtests/Hlsl.FromFile.cpp
+++ b/gtests/Hlsl.FromFile.cpp
@@ -216,6 +216,7 @@ INSTANTIATE_TEST_CASE_P(
         {"hlsl.samplelevel.offset.dx10.frag", "main"},
         {"hlsl.samplelevel.offsetarray.dx10.frag", "main"},
         {"hlsl.sample.sub-vec4.dx10.frag", "main"},
+        {"hlsl.scalar-length.frag", "main"},
         {"hlsl.semicolons.frag", "main"},
         {"hlsl.shapeConv.frag", "main"},
         {"hlsl.shapeConvRet.frag", "main"},
diff --git a/hlsl/hlslParseables.cpp b/hlsl/hlslParseables.cpp
index 1a47a0bb65efd6d43a8fe798192858116f32f6f6..c77b541470268f9c93f1e45a4d0094f9df379bd5 100755
--- a/hlsl/hlslParseables.cpp
+++ b/hlsl/hlslParseables.cpp
@@ -359,7 +359,7 @@ inline bool IsValid(const char* cname, char retOrder, char retType, char argOrde
     const std::string name(cname);
 
     // these do not have vec1 versions
-    if (dim0 == 1 && (name == "length" || name == "normalize" || name == "reflect" || name == "refract"))
+    if (dim0 == 1 && (name == "normalize" || name == "reflect" || name == "refract"))
         return false;
 
     if (!IsTextureType(argOrder) && (isVec && dim0 == 1)) // avoid vec1
@@ -625,7 +625,7 @@ void TBuiltInParseablesHlsl::initialize(int /*version*/, EProfile /*profile*/, c
         { "isinf",                            nullptr, "B" ,      "SVM",            "F",             EShLangAll,    false },
         { "isnan",                            nullptr, "B" ,      "SVM",            "F",             EShLangAll,    false },
         { "ldexp",                            nullptr, nullptr,   "SVM,",           "F,",            EShLangAll,    false },
-        { "length",                           "S",     "F",       "V",              "F",             EShLangAll,    false },
+        { "length",                           "S",     "F",       "SV",             "F",             EShLangAll,    false },
         { "lerp",                             nullptr, nullptr,   "VM,,",           "F,,",           EShLangAll,    false },
         { "lerp",                             nullptr, nullptr,   "SVM,,S",         "F,,",           EShLangAll,    false },
         { "lit",                              "V4",    "F",       "S,,",            "F,,",           EShLangAll,    false },