From 69c3d8c1a0c2166fcc424af05c5fd14dd9bfba15 Mon Sep 17 00:00:00 2001 From: John Kessenich <cepheus@frii.com> Date: Fri, 28 Jun 2013 05:32:15 +0000 Subject: [PATCH] Use the default of "smooth" for interpolation qualification for vertex outs and fragment ins (rather than all fragment IO). git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@22222 e7fa87d3-cd2b-0410-9028-fcbf551c1848 --- glslang/MachineIndependent/glslang.y | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/glslang/MachineIndependent/glslang.y b/glslang/MachineIndependent/glslang.y index cad4fbdd5..a176ccf3c 100644 --- a/glslang/MachineIndependent/glslang.y +++ b/glslang/MachineIndependent/glslang.y @@ -1502,7 +1502,9 @@ fully_specified_type $$ = $2; - if (! $$.qualifier.isInterpolation() && parseContext.language == EShLangFragment) + if (! $$.qualifier.isInterpolation() && + (parseContext.language == EShLangVertex && $$.qualifier.storage == EvqVaryingOut || + parseContext.language == EShLangFragment && $$.qualifier.storage == EvqVaryingIn)) $$.qualifier.smooth = true; } ; -- GitLab