From 31d5d488125f784d0c7a64fb0af6e66e60033935 Mon Sep 17 00:00:00 2001
From: baldurk <baldurk@baldurk.org>
Date: Thu, 13 Oct 2016 19:25:52 +0200
Subject: [PATCH] Change constructor to use ()s instead of {}s

---
 StandAlone/StandAlone.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/StandAlone/StandAlone.cpp b/StandAlone/StandAlone.cpp
index 5d30ac2be..cc38f2c8f 100644
--- a/StandAlone/StandAlone.cpp
+++ b/StandAlone/StandAlone.cpp
@@ -666,11 +666,11 @@ void CompileAndLinkShaderFiles()
     // they are all getting linked together.)
     glslang::TWorkItem* workItem;
     while (Worklist.remove(workItem)) {
-        ShaderCompUnit compUnit = {
+        ShaderCompUnit compUnit(
             FindLanguage(workItem->name),
             workItem->name,
             ReadFileData(workItem->name.c_str())
-        };
+        );
 
         if (! compUnit.text) {
             usage();
-- 
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