diff --git a/Test/baseResults/numeral.frag.out b/Test/baseResults/numeral.frag.out index 3180bbdfa373e5a1495dd8cdf2e76e5b8de0cba9..c1e313478b5e8946e72fbf6a39f52e6bf5bfdd13 100644 --- a/Test/baseResults/numeral.frag.out +++ b/Test/baseResults/numeral.frag.out @@ -11,7 +11,9 @@ ERROR: 0:50: '' : hexadecimal literal too big ERROR: 0:88: '' : float literal needs a decimal point or exponent ERROR: 0:98: '' : numeric literal too big ERROR: 0:101: '' : numeric literal too big -ERROR: 12 compilation errors. No code generated. +ERROR: 0:104: '#' : preprocessor directive cannot be preceded by another token +ERROR: 0:104: '' : syntax error, unexpected $end, expecting COMMA or SEMICOLON +ERROR: 14 compilation errors. No code generated. Shader version: 400 @@ -404,21 +406,6 @@ ERROR: node is still EOpNull! 0:103 'g6' ( global int) 0:103 Constant: 0:103 -2 (const int) -0:104 Sequence -0:104 move second child to first child ( temp float) -0:104 'inf1' ( global float) -0:104 Constant: -0:104 -1.#INF -0:105 Sequence -0:105 move second child to first child ( temp float) -0:105 'inf2' ( global float) -0:105 Constant: -0:105 +1.#INF -0:106 Sequence -0:106 move second child to first child ( temp float) -0:106 'inf3' ( global float) -0:106 Constant: -0:106 +1.#INF 0:? Linker Objects 0:? 'c2' (layout( location=2) out 4-component vector of float) 0:? 'c3' (layout( location=3) out 4-component vector of float) @@ -433,8 +420,6 @@ ERROR: node is still EOpNull! 0:? 'g5' ( global int) 0:? 'g6' ( global int) 0:? 'inf1' ( global float) -0:? 'inf2' ( global float) -0:? 'inf3' ( global float) Linked fragment stage: @@ -830,21 +815,6 @@ ERROR: node is still EOpNull! 0:103 'g6' ( global int) 0:103 Constant: 0:103 -2 (const int) -0:104 Sequence -0:104 move second child to first child ( temp float) -0:104 'inf1' ( global float) -0:104 Constant: -0:104 -1.#INF -0:105 Sequence -0:105 move second child to first child ( temp float) -0:105 'inf2' ( global float) -0:105 Constant: -0:105 +1.#INF -0:106 Sequence -0:106 move second child to first child ( temp float) -0:106 'inf3' ( global float) -0:106 Constant: -0:106 +1.#INF 0:? Linker Objects 0:? 'c2' (layout( location=2) out 4-component vector of float) 0:? 'c3' (layout( location=3) out 4-component vector of float) @@ -859,6 +829,4 @@ ERROR: node is still EOpNull! 0:? 'g5' ( global int) 0:? 'g6' ( global int) 0:? 'inf1' ( global float) -0:? 'inf2' ( global float) -0:? 'inf3' ( global float) diff --git a/glslang/MachineIndependent/preprocessor/PpScanner.cpp b/glslang/MachineIndependent/preprocessor/PpScanner.cpp index d1ddf68513550fe61767c8232b163f77bb154329..b58bbeeab9d955726b093e783e25d13c83ef2c13 100644 --- a/glslang/MachineIndependent/preprocessor/PpScanner.cpp +++ b/glslang/MachineIndependent/preprocessor/PpScanner.cpp @@ -128,7 +128,7 @@ int TPpContext::lFloatConst(int len, int ch, TPpToken* ppToken) ch = getChar(); // 1.#INF or -1.#INF - if (ch == '#') { + if (parseContext.intermediate.getSource() == EShSourceHlsl && ch == '#') { if ((len < 2) || (len == 2 && ppToken->name[0] != '1') || (len == 3 && ppToken->name[1] != '1' && !(ppToken->name[0] == '-' || ppToken->name[0] == '+')) ||